So here is another scene from the movie Legend with characters from left to right, Honeythorn Gump, Brown Tom, Jack, and Screwball. David Bennent, the actor who played Gump, is very captivating. Unfortunately for this film, the editors decided to dub his voice over because his Austrian accent was too characteristic of Nazi Germany. I was listening/watching his other academy award winning film, Tin Drum, and his voice sounded great; this is sort of ironic racism, and I don't know if the original dialog still exists because of it.
Anyway, this illustration became much more laborious than I wanted it to, but I guess the good part is that I learned quite a bit from working on it...which is my prime objective in each personal illustration I do. With everything, there are things I like, and things I don't, but it's time to move on and start another one. Hope you enjoy and check out the scene for it here.
This is one of my favorite movies, Legend. It was Directed by Ridley Scott, and whenever I am feeling uninspired, I turn it on and watch/listen while I am working on an illustration. This is one of the most memorable scenes for me. There are plenty to choose in this film, but the character Megmucklebones is just great. The even greater thing is that the character is played by a dude, Robert Picardo. So click on the link to watch the scene of Meg Mucklebones for yourself!
Alright...so here are some studies that I have been working on. The red sketches are most recently done from Burne Hogarth's "Dynamic Anatomy", and Ron Lemen's article in Imagine FX's special issue "How to Draw and Paint:Anatomy Volume 2." I had mentioned this issue a few posts back, but had not really had the time or energy to give it some proper study until recently. I labeled the drawings according to who I was studying from, and any drawings not labeled were a product of my own creation based off what I am trying to learn from their teachings. I think the greatest lesson I learned from these studies is that I still have a lot to learn. It's a good feeling to have.
Speaking of which, it feels great to not be working 10 hours a day 6 days a week for a bit. The break is nice, but it has also been a struggle for me. I always feel like I need to cleanse myself of "theme park drawing" and get back to exploring a larger range of possibilities in what I am interested in as an artist. I would say that the month just before the beginning of this work season was a great peak for myself. I hope to return there and beyond soon.
It is really tough to balance drawing for a job, and making art for pleasure. More often than not, it is all or nothing when it comes to being a freelance illustrator. I will complain about this in another post (wink).
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